Parity. That’s what junglers can expect in Update 3.5, as each camp now spawns at the exact same time and respawns two minutes after they’ve been cleared. Outside of big changes to the jungle, check out balance to Churnwalker, Kensei and more! Read on for all the details …
GAMEPLAY BALANCE CHANGES
DOUBLE MINION CAMP
- Spawn Time
65→ 50
- Respawn Time
90→ 120
ARMORIES
- Respawn Time
210→ 270
WEAPON/CRYSTAL ORB CAMPS
- Spawn Time
55→ 50
- Respawn Time
150→ 120
HEALING TREANT CAMP
- Spawn Time
65→ 50
- Respawn Time
90→ 120
- Healing Treant Experience
14→ 9
- Small Minion Experience
11→ 6
GOLD OAK CAMP
- Spawn Time
65→ 50
- Respawn Time
90→ 120
VISION
- Hero Vision Range
12→ 14
HERO BALANCE CHANGES
ADAGIO
GIFT OF FIRE
- Fire Damage Per Second
20/30/40/50/70→ 10/20/30/40/60
- Crystal Ratio
20%→ 25%
- Health Ratio
12%→ 9%
ALPHA
STATS
- Health
761-2438→ 761-2537
- Attack Speed
100%-122%→ 100-136.3%
BAPTISTE
FEARSOME SHADE
- Cooldown
-
100/85/70→ 80/65/50
-
BARON
ROCKET LAUNCHER
- Splash Damage
-
50%→ 80%
-
PORCUPINE MORTAR
- Energy Cost
-
-
60/65/70/75/80→ 60/60/60/60/60
-
-
BLACKFEATHER
ON POINT
- Weapon Ratio
-
100%→ 120%
-
CHURNWALKER
FUTILITY OF LIFE
- Chain Healing
-
15%→ 20%
-
HOOK & CHAIN
- Cooldown
-
4/4/4/4/3→ 4/3.5/3/2.5/2
-
- Damage Per Second
-
1/1/1/1/2%→ 1/1/1/1/3%
-
FLICKER
MOONCLOAK
- Cooldown
-
160/140/120→ 120/100/80
-
GRACE
RETRIBUTION
- Weapon Ratio
-
10%→ 5%
-
- Base Damage
-
10-142→ 10-98
-
BENEDICTION
- Weapon Ratio
-
0%(Was Bugged) → 15%
-
GRUMPJAW
LIVING ARMOR
- Damage Reduction
5%→ 6%
JOULE
ROCKET LEAP
- Cooldown
-
22/20/18/16/12→ 20/18/16/14/10
-
KENSEI
IMMOVABLE MIND
- Weapon Ratio
0.022%→ 0.018%
LOTUS STRIKE
- Damage
55/55/55/55/65%→ 50/50/50/50/60%
KESTREL
ACTIVE CAMO
- Trap only triggers upon direct damage
KOSHKA
POUNCY FUN
- Cooldown
-
8/7.5/7/6.5/6→ 6/6/6/6/5
-
LANCE
PARTISAN’S TECHNIQUE
- Stamina Generation Per Second
15→ 20
GYTHIAN WALL
- Stamina Cost
40→ 30
LYRA
IMPERIAL SIGIL
- Health Ratio
12%→ 9%
MALENE
LIGHT RIBBONS
- Cooldown
14/13/12/11/10→ 16/15/14/13/12
SHADOW TENDRILS
- Cooldown
8/7.5/7/6.5/6→ 10/9.5/9/8.5/8
ROYAL AMNESTY
- Cooldown
15/14/13/12/11→ 17/16/15/14/13
OZO
BANGARANG
- Dash Speed
16→ 20
- End Delay
0.5s→ 0.3s
PETAL
BRAMBLEBOOM SEEDS
- Pet Health Crystal Ratio
50%→ 65%
REIM
VALKYRIE
- Cooldown
- 80/65/50 → 60/50/40
REZA
FIRESTARTER
- Crystal Ratio
115%→ 110%
RONA
INTO THE FRAY
- Rupture Damage (Minions)
40/70/100/130/220 + 100% CP→ 50% of Rupture Damage
RED MIST
- Cooldown
8→ 6
- Damage Per Second
225/325/425→ 250/350/450
- Fortified Life Generation Per Second
60/90/120→ 60/100/140
SAMUEL
DRIFTING DARK
- Cooldown
23/23/23/23/23→ 26/26/26/26/26
SKYE
STATS
- Health
668-2060→ 708-2100
TAKA
X-RETSU
- Weapon Ratio
100%→ 120%
VOX
SONIC ZOOM
- Cooldown
6/5.5/5/4.5/4→ 7/6.5/6/5.5/5
- Damage
50/50/50/50/60%→ 60/60/60/60/70%
ITEM BALANCE CHANGES
BOOK OF EULOGIES
- Melee Healing
-
60→ 65
-
CAPACITOR PLATE
- Healing Amplification
20%→ 15%
COAT OF PLATES
- Price
550→ 500
EVE OF HARVEST
- Crystal Power
55→ 70
KINETIC SHIELD
- Price
-
550→ 500
-
LIGHT ARMOR
- Armor
30→ 35
- Price
250→ 300
LIGHT SHIELD
- Shield
30→ 35
- Price
250→ 300
LUCKY STRIKE
- Critical Chance
20%→ 25%
- Critical Damage
8%→ 5%
POISONED SHIV
- Attack Damage
-
40→ 30
-
- Attack Damage
PULSEWEAVE
- Base Slow Strength
25%→ 20%
- Slow Health Scaling
0.015%→ 0.01%
SPELLFIRE
- Burn Damage
8-30→ 5-20
TORNADO TRIGGER
- Attack Speed
40%→ 30%
- Critical Damage
0→ 5%
TALENTS BALANCE CHANGES
KESTREL
ACTIVE RELOAD
- Base Damage
110%→ 80%
- Bonus Damage Per Level
10%→ 7%
KINETIC
MAX KINETIC
- Base Damage
100%→ 30%
- Cooldown Modifier
50%→ 150%
PLASMA OVERDRIVE
- Base Damage
- 50% → 60%
TONY
HAYMAKER
- Bonus Damage
62.5%→ 40%